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Files posted by LOCOXI
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cod4 mod tools v1.1 update
By LOCOXI in Call of Duty 4 - Mod Tools
Fix for shader_bin error in CoD4Radiant and CoD4EffectsEd
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cod4 mod tools v1
By LOCOXI in Call of Duty 4 - Mod Tools
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NOTES:
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Please note that CoD4 Mod Tools requires your video drivers and DirectX to be up to date. For certain applications to work correctly a DX9 video card is required, even though the game itself will run on a DX8 video card. Please contact your hardware manufacturer to find the latest drivers for your system.
The CoD4 Mod Tools do not work in Windows Vista, although some users have reported some success running them in Windows XP Compatibility Mode.
CoD4 Mod Tools require that your Call of Duty 4: Modern Warfare installation has been updated to version 1.4. Patches are available at http://www.infinityward.com/modernwarfare/patch
Currently, Cod4 Mod tools are only supported for the English version of the game. Other languages will be supported soon.
The CoD4 Mod Tools require a DirectX 9 Shader Model 3.0 compliant card and the .NET Framework Version 2.0 or higher, available from Windows Update or http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en
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INSTALLATION:
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To install, unzip the files to your Call of Duty 4 - Modern Warfare directory. This is where you installed the game to. The default location is "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare".
Once unzipped you will want to make shortcuts to the following applications:
[gamepath]\bin\CoD4CompileTools\CoD4CompileTools.exe
[gamepath]\bin\MoDBuilder.exe
These are the only two applications that you should have shortcuts to, or run directly from explorer. The other exe files not listed above are not intended to be ran directly because they require special working directory and/or command line options. CoD4CompileTools.exe contains propper icons to launch those applications.
If you plan on using Maya to export models and animation, please refer to the following link for maya setup instructions:
http://www.infinityward.com/wiki/index.php?title=Maya
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RUNNING THE TOOLS:
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When running CoD4CompileTools for the first time you must click the "browse" button in the upper left corner of the "Preferences" tab and browse to the location the game is installed. Again, the default location is "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare".
When running CoD4Radiant for the first time you will be prompted to load a project file. You will need to load the included cod4.prj project file which is located in "\bin".
When running CoD2_EffectsEd for the first time, you will be asked to browse to the location the game is installed. The default location is "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare".
For further documentation and tutorials please visit the official Infinity Ward wiki help page at http://www.infinityward.com/wiki/
77 downloads
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CODLogParse
By LOCOXI in Call of Duty 4 - Tools
Application: COD4Logparse
Author: Al Dorrington (AKA Hawkins)
Version: 10
Date: 6/1/08
Website: http://www.rufclan.com
Requirements:
A working computer and a log file
How to use the tool:
File -> Load Log File - opens the log file and starts parsing the output.
File -> Save Log File - saves the contents displayed to a file
File -> Exit - (I think you can figure out what this does, haha)
Options -> Include All Chat - displays all chat entries in the log
Copy Selected Text To Clipboard (button) - selected text in the window will be placed in the clipboard for pasting into other applications/windows.
Current Release Features:
* Includeds all in game chat in logfile
* allows you to search for certain words or pb violations
* allows you to save your parsed logfile including all server chat
* allows you to copy text from the logged file to your clipboard
Future Releases:
?
Release History:
1.0 - 6/2/08
Help:
go to http://www.rufclan.com and register on the forums, you should see information all the way on
the bottom of the forum
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