jefe

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About jefe

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  1. Version

    22 downloads

    File imported by an administrator
  2. Version

    2 downloads

    File imported by an administrator
  3. Version

    1 download

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  4. Version

    3 downloads

    File imported by an administrator
  5. Version

    1 download

    File imported by an administrator
  6. Version

    4 downloads

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  7. Version

    1 download

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  8. Version

    3 downloads

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  9. Version

    0 downloads

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  10. The Unreal Admin Page is a good resource for any server admin, or anyone wishing to run a server from their home pc.
  11. Version v 0.4

    17 downloads

    Jefe's Wireframe skin pack v 0.4 Wireframe skins for all the Epic player models now including Xan and Axon. Additionally, I've added skins for skeletons included in the game. I've separated the upls into a default pack and a ECE pack. Something like 90 characters in total. This version is fully compatible with the Hologram Skin pack. All of the skins include 4 team colors.
  12. Version 1.01

    2 downloads

    Jefe's UT Trainer Girl Team Color Update This is an update to the UT Trainer girl model pack released Travis Tom (Visimo), Scott Ruggles & Keshaun Watts. The original skins lacked team skins on all but the default model. I created 4 team color textures for each character, made new specularity maps for skaarjhunter, purpletrainer, femalestormtrooper. The previous versions shared the TrainerGirl specularity map, which led to some parts being shiny where they weren't supposed to be. There are 3 new animation files; they are unchanged except for which lower hair texture is specified. That means that the redhead is completely a red head now, and the blonde is fully blonde. And best of all, the blue skin for TrainerGirl no longer has "RED TEAM" printed on the back of her blouse. The original pack had 4 total characters. There are now 5 color variations selectable for each of those original characters, each complete with 4-team support, and a further 10 hidden (for each) as "DUP"s, for a total of 60 characters. The hidden versions are the alternate hair color versions. I thought it would be overkill to have them all selectable by default, but if you would like to be able to select them and play as them, just open up the .UPL replace Menu="DUP" with Menu="SP" on each one. The nice thing is that other people who have this model pack installed will be able to see your version online even if they didn't make the same modification. If you don't change anything, you will still see the alternate versions as random bots. In addition, there are also 4 UT-Comp compatible characters. KNOWN BUGS: The skins with accented characters (Valérie, Athéna) do not work online. This can be fixed by changing Menu="DUP" on Aurore, Marianne, Yvonne and Luan to Menu="SP", which will be seen online.
  13. SG1-3_0.zip

    Version 3.0

    0 downloads

    --------------------------------------------- Stargate SG1 team update 2 by Jefe version: 3.0 (2009-06-14) --------------------------------------------- What you're getting, and some notes: This model pack was originally created for the Half-Life mod, StargateTC. The models were ported to UT2003 by Tunisao. It was repackaged for UT2004 (but not otherwise updated) by killer909. I fixed and updated many of the textures, creating team skins where possible. This also required minor updating of the animation file, because of the method used by the creators to texture the models. However, I have no experience with modeling, so I haven't updated the many issues with the models and their animations. This pack languished on my hard-drive for several months, and I finally got around to cleaning up this package for a final release. This pack isn't exactly my favorite work, but it did get me back into UT2004 development after a very long absence, so I suppose that counts for something. Unchanged: Carter (no team skins, but I fooled the game into thinking she has team colors) Changed: O'Neill: Made a new face textures, Added detail textures to the body textures, changed mismatched finger texture. 4 player team skins. (head only only) Jackson: Made new face textures. Since there were so many problems with the original Jackson-with-a-hat model, I changed it so that the O'Neill model would be used for Daniel Jackson. 4 player team skins. (head only) The Jackson Hat variant is still in the upl, just find it and change it from Menu="DUP" to Menu="SP" if you want to use it. Teal'c: There are two versions, one with the original jeans texture, and a new camouflage version. Smoothed out the face texture, and scaled the model up slightly. The original texture had some errors on the feet, which I fixed in both versions. 4 player team skins. 'Anubis' (Jackal Guard) and 'Snake' (Serpent Guard): Updated all the body textures to look like metal. Couldn't fix the large gray area on the back, however, because it's actually a tiny section of the texture incredibly stretched out. I did my best to fix it though. Eyes have glowing effects. Fixed the problems with wrong textures being applied to the bodies from the original versions. Added Gold version of each character. 4 player team skins. (Shoulders and skirt for Jackal Guard. Serpent gaurd version 1: Eyes, shoulders and skirt. Serpent gaurd version 2: Head, shoulders and skirt.) System Lord: Updated all the body textures to darken them and make them look more like gold. Body now uses shaders for metallic effect. The original face texture was mapped on very strangely, so I reworked the texture. I used Apophis and Ba'al as inspiration for the new look. Added Metal version. 4 player team skins. (skirt) All characters: Player portraits, descriptions. Known Bugs: The models contort at weird angles, but this has no effect on gameplay. The models are also very low poly, which gives them a blocky appearance. The team skins are very minimal because these models (with the exception of Teal'c) were set up to use more than two textures, and UT2004 only recognizes team skins on the first two textures specified.
  14. Version v1.0

    1 download

    This skin pack is based on skins by Klasnic and Grex_4d for Slyrr's Raptor model. Specifically Carillon from Klasnic's Evolved CTF4 pack and G-Raptor by Grex. Skin was made to fulfill a request by Trauma at disastrousconsequences.com for a cute girly raptor. 5 total characters, includes Red, Blue, Green (sorta) and Gold skins. The first two skins (Pink and Blue) use a pretty pink for the red team color; the other three use a savage red. IMPORTANT: This skin requires the Deinonychus (Raptor) model by Slyrr.
  15. Version

    4 downloads

    These characters were part of the long-abandoned Perfect Dark 2004 mod made by Yassine. I made 4-color team skins for Joanna Dark and Trent Easton, but the animation file for Mr. Blonde was not set up correctly for team colors. I set up a shader to resemble N64-style rendering, fixed LOD settings on the models, made a new portraits, and included back stories for all three characters. I had to redo the faces for Trent and Mr. Blonde using textures dumped from Project 64 since both faces had various problems. I also rescaled Mr. Blonde so that he would be sufficiently large and imposing. Known bugs: There is some polygonal tearing on Mr. Blonde. - Jefe --------------------------------------------- How to Install: Extract .ukx files............. to UT2004/Animations Extract .utx files............. to UT2004/Textures Extract .upl files............. to UT2004/System Extract .int files............. to UT2004/System

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