Shout Box
- 3_blind_moos : Voted..where have u been?

- [IGS]Kondro : hey Loco, i need your help setting up redirect checker
- 3_blind_moos : Had a good time!

- 3_blind_moos : used an ipad for most of trip..may have to get one.

- 3_blind_moos : Caught some, lost some..largest 15" brown on 2lb. line

- admin : how was the trip?
- 3_blind_moos : Voted!

- [3_blind_moo : I B back..

- admin : Happy 4th of july
- admin : have fun man
Guests are shown between [].
Only registered users are allowed to post
NoJumpBoots
NoJumpBoots.uc
//NoJumpBoots By UNREALLOCO @ WickedHQ.com
class NoJumpBoots extends UTMutator;
function bool CheckReplacement(Actor Other)
{
if (Other.IsA('UTPickupFactory_JumpBoots') && !Other.IsA(''))
{
return false; // must be false to remove old mesh
}
return true;
}
DefaultProperties
{
}
ReplaceJumpBoots.uc
//NoJumpBoots By UNREALLOCO @ WickedHQ.com
class ReplaceJumpBoots extends UTMutator;
function bool CheckReplacement(Actor Other)
{
if (Other.IsA('UTPickupFactory_JumpBoots') && !Other.IsA('MySuperHealth'))
{
ReplaceWith(Other, "NoJumpBoots.MySuperHealth");
return false; // must be false to remove old mesh
}
return true;
}
DefaultProperties
{
}
MySuperHealth.uc
//NoJumpBoots By UNREALLOCO @ WickedHQ.com
class MySuperHealth extends UTPickupFactory_SuperHealth;
defaultproperties
{
bSuperHeal=true
bPredictRespawns=true
bIsSuperItem=true
RespawnTime=60.000000
MaxDesireability=2.000000
HealingAmount=100
bNoDelete=False
PickupSound=SoundCue'A_Pickups.Health.Cue.A_Pickups_Health_Super_Cue'
Begin Object Name=BaseMeshComp
StaticMesh=StaticMesh'Pickups.Health_Large.Mesh.S_Pickups_Base_Health_Large'
Translation=(Z=-44)
Rotation=(Yaw=16384)
Scale=0.8
End Object
Begin Object Name=HealthPickUpMesh
StaticMesh=StaticMesh'Pickups.Health_Large.Mesh.S_Pickups_Health_Large_Keg'
CullDistance=7000
Materials(0)=Material'Pickups.Health_Large.Materials.M_Pickups_Health_Large_Keg'
End Object
Begin Object Class= Name=ParticleGlow
Template=ParticleSystem'Pickups.Health_Large.Effects.P_Pickups_Base_Health_Glow'
Translation=(Z=-50.0)
SecondsBeforeInactive=1.0f
End Object
Components.Add(ParticleGlow)
Glow=ParticleGlow
Begin Object Class= Name=ParticleCrackle
Template=ParticleSystem'Pickups.Health_Large.Effects.P_Pickups_Base_Health_Spawn'
Translation=(Z=-50.0)
SecondsBeforeInactive=1.0f
End Object
Components.Add(ParticleCrackle)
Crackle=ParticleCrackle
YawRotationRate=16384
bRotatingPickup=true
bHasLocationSpeech=true
LocationSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_HeadingForTheSuperHealth'
LocationSpeech(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_HeadingForTheSuperHealth'
LocationSpeech(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_HeadingForTheSuperHealth'
}


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